awesome,me too! name:Micheal
fear:VERY paranoid,seems to know too much,never stays around you,but he opens up,low trust until the parnevik scene,then he has no choice.
friends: npc_entity(he calls him devin) you find him fighting off the bi-pedal,before saying he will be right back,running away to find help,rescuing devin opens a humorous cutscene about blake finding out devin is mute, micheal comes back,seeing you,get freaked out, thinking you are the bi-pedal in disguise,if you have a kit,he trusts you,if not,he runs,screams (remember, the scuttler spawning bi-pedal, runs back to you, you kill it,he trusts you,you go on.
infection by:scuttler 2% (strange,whats going on? walker 5% bi-pedal 4% bull beast 3% (what the hell is going on?!?!?)
important scene: if you still have him at parnevik's level,he notices something strange,parnevik is acting different, he then shoots parnevik,thinking hes dead, walks away, parneviks body springs up attacks him,he punches parnevik off,not before he gets cut by parnevik, flames parnevik, then gets back over to you,if devin is still alive, devin takes your gun,you take both of their blood, and micheal is fine, blake, scared as hell,points a gun at micheal,telling him to spill the beans, micheal was actually -*test*-('")ed on by whitely for -*test*-('")s on enhancing the immune system, making it able to detect copies of thing cells, kept in a jail area (stanmores cell) before being set out to kill an escaped experiment, place went crazy,he and devin made it into the sub area,and stayed there,until blake came,if kept alive, stays with you until the end.distracting whitely,keeping him alive makes the last boss easier than even regularly,also giving you a better ending,unless infected.
meteormike- 09-20-2007
woops sorry, move this to create and npc. thanks
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